Story
 |
|
 |
| Game General News // Games: GRAW2 CO OP COLLECTION 2 REVEALED. |
|
|

the new Co-op Collection 2 for Tom Clancy’s Ghost Recon Advance
Warfighter 2 does it right on, acting as a sort of sequel to the prior
downloadable pack, and adding more story, more maps and for those of
you that love that sort of thing – more achievements. Nine maps total
are included – seven of them from past games in the Ghost Recon canon
and two brand new ones – as well as eight new achievements totaling 125
points.
Co-op Collection 2 picks where the story of Co-op Collection 1
left off. Rebel leader Manuel Suazo Azcona continues to destabilize the
governments of El Salvador and Honduras while the Ghosts do everything
in their power to stop him. As they apply the pressure, members of his
inner circle start to break off and defect to your side. Utilizing the
information you’ve gleaned from them, you’ll attack his supply points
and ultimately his inner compound to finally put an end to his
activities. Here’s a mission by mission breakdown (including where the
map was first seen in the GR universe), courtesy of our friends at
publisher Ubisoft:
Read more for Full Story including maps and descriptions.
Bridges – (Ghost Recon: Island Thunder)
Medium map suitable for 8 to 12 players.
 Overview: Numerous bridges span a river winding through
hilly jungle. Thick foliage provides cover and a few sniper spots.
Supports medium- and long-range combat.
Stronghold – (Ghost Recon: Island Thunder)
Large map suitable for 12 to 16 players.

Overview: A central stronghold on a hill surrounded by
deep valleys. Supports multiple play types from stealthy sneaking to
defending from towers.
Depot – (Ghost Recon: Desert Siege)
Large map suitable for 12 to 16 players.

Overview: Large train depot facility surrounded by rocky
hills. A high ground vs. low ground dynamic with lots of open terrain
and long sightlines.
Riverbed – (Ghost Recon: Desert Siege)
Large map suitable for 12 to 16 players.

Overview: A dry riverbed snakes through weathered rock
formations and various ruins. A mixture of terrain and cover supports
all types of combat.
Ghost Town – (Ghost Recon: Desert Siege)
Medium map suitable for 8 to 12 players.

Overview: Dry, dusty shantytown in the midst of a
sandstorm. A large villa sits on the hill in the center of the map.
Some CQB in town and other opportunities for snipers.
Roadblock – (Ghost Recon: Desert Siege)
Medium map suitable for 8 to 12 players.

Overview: A steep hill with an ancient fortress at the
top and a roadblock at the bottom. Rolling terrain and scattered ruins
dot the landscape.
Island – (Ghost Recon: Island Thunder)
Small map suitable for 4 to 8 players.

Overview: Small tropical island with a lighthouse perched
upon a rocky hill at its center. Maze-like paths through tall grass
lead to the caves in the hill.
Treatment Plant – (Brand New)
Small map suitable for 4 to 8 players.

Overview: Rusting pipes and tanks highlight this water
treatment plant under repair. An open center area contrasts with a
dense mixture of waterworks and construction.
Mining Camp – (Brand New)
Small map suitable for 4 to 8 players.

Overview: An abandoned mining facility carved into a
mountainside. Catwalks provide access to the interior cave spaces.
Mostly medium range and CQB, allowing stealthy players to flank
opponents.
My guess would be 800 points, hopefully this month when the legacy edition is released, if not, im just gonna buy the legacy edition!
Source: http://features.teamxbox.com/xbox/2170/GRAW-2-Coop-Collection-2-Revealed/p1/
Map Flythoughs, quick glances available here. Video is a stream, can be downloaded (quicker 42MB).
Posted on Tuesday, March 04 @ 07:57:45 EST by dust2death |
|
 |
|
 |
| |
R-Block
 |
 |
 |
 |
Login |
 |
 |
 |
 |
|
Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name. |
|
 |
R-Block
R-Block
 |
 |
 |
 |
Article Rating |
 |
 |
 |
 |
|
Average Score: 0 Votes: 0
|
|
 |
R-Block
|